The fleet behind Overdo.

Dedicated GPU nodes on a control plane that keeps them warm for your workloads. Rent capacity by the second — or run your whole inference stack on it.

What's in the fleet

GPUMemoryBest forOn-demandReserved
RTX 509032 GB GDDR7Image, video & inference pipelines$0.99$0.89
RTX PRO 600096 GB GDDR7Large-model inference & fine-tuning$1.79$1.49
Multi-GPU nodeup to 8× cardsTraining runs & batch renderingCustomCustom

per GPU / hour · billed per second of actual run time

A control plane, not a waitlist.

You never manage instances, you submit jobs. Capacity is staged ahead of your workloads — jobs boot on a hot GPU and the result streams back.

  • Warm pool — no capacity lottery, no cold starts
  • Jobs API — submit → poll → fetch artifacts
  • Per-second billing — you pay for run time, not reservation time
jobsstatus
#f31a  image   done      4.2s
#f31b  video   running   61%
#f31c  site    queued    —
#f31d  voice   done      1.1s
#f31e  image   done      3.8s

Warm capacity

Your jobs land on a booted GPU, not a cold one. Capacity stays staged for your workloads — first render in seconds, not minutes.

Burst, then zero

Spin a node up for a batch render or training run, scale it back to zero when it's done. Billed per second of GPU time — never for idle.

Jobs API

Submit generation and rendering jobs programmatically — the same queue that serves the Overdo workspace. Poll, fetch artifacts, meter per job.

Capacity without the lottery.